What’s Go Media Been Up To?
18/5/2012 external link
We’ve been busy here at Go Media and gearing up for this summer’s WMC Fest, happening June 8th-10th right here in Cleveland. If you are interested in attending, click here to buy tickets.
We also welcomed a new member to the Go Media family, Mr. Bryan Garvin! He is taking over where Adam Wagner left off, fulfilling the role of Front-End Designer. We are super excited to have him on the team and keep a lookout for “what he’s been up to?” later on in the post.
Other than that, we’ve been launching new Arsenal products, working on client projects, and enjoying the warm Spring weather by barbequing on our roof, with the view of downtown Cleveland as our backdrop.
Bill Beachy
Getting quotes! For building signage, awning, windows and building out the video room.
Proof Lab planning – establishing a plan for the next 6 months. It will include a sales site, in-site video tutorials, seeded content and then an official launch with pricing increase. So if anyone wants to get their foot in the door as a Beta user – now is the time!
My Book – Today I had a lengthy interview with our accountant Jeff Kelman. He answered tons of questions that plague young designers. All of that info will go into the book. If anyone has additional questions, please send them my way!
Branding project for a local church.
T-shirt design for a major insurance company.
I wrote this article on how to best set up your Adobe Illustrator document.
Sell Sell Sell… an important part of any business owner’s schedule: SELL!
Jeff Finley
WMC Fest Kickstarter got funded!
Working on the posters and flyers for WMC Fest
Added WMC Fest shirts, stickers, and buttons to the store
Bryan Garvin (our new Front-End Developer)
Chose a desk to call my own
Took my rightful place as “Best Beard” at Go Media
Set up Outlook
Watched Dave set up XAMPP on my machine, as well as a test version of WordPress
Began wireframing for the new GoMediaZine
Helped kickstart WMC Fest
Began putting together thoughts for an upcoming podcast
Put together some goals for the next 4 months (both personal and here at Go Media)
Began road to accomplishment of said goals
Marissa Mele
I worked on our application for Creative Mornings with the help of Liz Hunt
Saved png layers and uploaded templates for mockupeverything.com
Helped Jeff with sponsorship packages for WMC Fest 2012
Wrote 2 articles for the WMC blog: interview with Airtype Studios, interview with Virb
Working on an article for the GoMediaZine
Interviewed potential interns for the summer with Heather Mariano
Launched new Arsenal products: Vents & Whistles Vector Pack and Vintage Organic Noise Texture Pack
Kim Finley
Bookkeeping
Arsenal customer service
Proofreading proposals
Proofreading ads and the website for WMC Fest
Sending out WMC Fest merch orders
Various tasks involving payroll and employee benefits
Heather Mariano
In April, I met with two new clients who we are now working with and we’re excited about both relationships since they are local to Cleveland
I also wrote and sent off 5 proposals with the help of Wilson and Bill
We met with a local video production company last month and we’re looking forward to partnering with them on projects in the future
Marissa and I spent some time interviewing potential interns for the summer and we’re still reviewing candidates for summer and fall this year (send an email to jobs@gomedia.us if you’re interested!)
Liz Hunt
Arsenal v3 — I’ve been using Zurb’s Foundation framework to create a working prototype of the brand new Arsenal. We’re working hard to get it live this fall!
Arsenal Products — We’ve released a few new goodies over at the Arsenal, with fresh ones on the way next week.
Zine and GoMedia.us Redesign —The Go Media development team, including our newest recruit Bryan Garvin, is planning the overhaul of the Zine and GoMedia.us; I’ve been sitting in on meetings, throwing in my two cents.
Elaine Stephenson (our intern)
Finalizing MockupEverything photo templates for our new online app
Helped create graphics to advertise new products on the Arsenal
Created hand-painted watercolor textures for an upcoming Arsenal product release
Started writing an article about watercolor trends in design for the zine
What’s Go Media Been Up To? is a post from: GoMediaZine
Go Media is a creative agency based in Cleveland, Ohio. Besides the GoMediaZine, we also work for clients and sell stock artwork and design files on the Arsenal.
Watercolor Design Trends: Where We’ve Seen Them & How to Use Them
17/5/2012 external link
Lately we’ve been noticing a lot of watercolor inspired designs floating around. Watercolors have been around a long time and have made their presence known in everything from fashion to stationery design and everything in between. It seems to be making a reappearance in the design world and can be seen in advertisements, packaging and website design. Maybe it’s because of spring’s arrival or just because of its timeless qualities, but many designers are experimenting with watercolor.
Where have we seen this trend?
Watercolors have been seen in many places lately and used by some big names. Some examples we’ve seen have come from Hillshire Farms, The Heads of State, Herbal Essences and the Discovery Channel’s show ‘Deadliest Catch’. With these big names experimenting with these trends, you shouldn’t miss out on the opportunity to try them out while they’re still hot.
‘Solo’ Book Cover by ‘The Heads of State‘ in Philadelphia
The design shop The Heads of State created this beautiful book design using watercolor as the background. The watercolor bleed is subtle on the background, but used strategically can bring emphasis to certain parts of the design. There is a faintly darker stain right around the author’s name, which highlights it and brings it more attention.
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Herbal Essences website
The Herbal Essences website uses a large blue splash of watercolor in its background. There is some variety within the hues, but it is mostly a dark blue. The watercolor design also changes as the main ad on the page changes. This watercolor feel is also carried into some of their packaging, as seen on the ‘Hello Hydration’ bottles. This helps streamline their campaign by integrating their packaging with the overall design and feel of their website.
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Deadliest Catch ad
This ad campaign for the Discovery Channel’s ‘Deadliest Catch’ is a great example of integrating the watercolor to be part of the design – not just a background or decorative element. Plus it’s especially appropriate because it relates to the real water and waves that are seen crashing down on the crew. Creative Overflow did a great case study on the process of creating this ad. See it here: http://creativeoverflow.net/discovery-channel-deadliest-catch-case-study/
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Boompa (music blog )
If you really want your watercolor designs to shine, this website is a great example. The main focus of this site is on the vibrant and creative little illustrations using watercolor. This would be a great technique for illustrators to experiment with. Now, these watercolor designs look like they were created and customized just for this site, so creating something similar would require some actual watercolor work. That doesn’t have to be difficult either, just make sure you have a plan. Sketch out your design until you have it just right, and then start painting with the watercolors. I’ll go over some tips later on how to create some of your own watercolor textures.
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Hillshire Farms commercial
The Hillshire Farms commercial is an animated video of watercolor illustrations mixed with real photos. You watch as scenes of food are painted to life. The background is a soft cream, which is a perfect base for the watercolors. These great illustrations are painted in with watercolor but are defined with darker drawn outlines, helping them stand out more.
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Fashion Week Daily website
This fashion website uses a feminine pink and orange combo as the color scheme for its watercolor background. You can see some of the watercolor paper texture through the paint, which makes it much more interesting and not so flat. There is even a light wash of pink over the whole thing, so it doesn’t just turn to white. It makes up the whole background rather than just being an element within it.
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The Croquis (personalized fashion illustrations) - This website uses a big block of watercolor as an element in the background. There is also a faint trace of watercolor on the top of the site. Each page of the website changes the color scheme of the large watercolor block, making each page unique. This is a beautiful way to use watercolor and it’s integrated well into the design of the site.
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Sasha Prood lettering – One technique I love that uses watercolors is Sasha Prood’s watercolor lettering. Sasha uses watercolor textures in hand-lettered typography, which makes the lettering even more beautiful and unique.
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Special K Campaign ’What will you gain when you lose?’ design by Nomoco
Not too long ago, Special K launched a campaign that used watercolors as the main design theme. This is an example of an ad where the design consists mainly of a watercolor illustration. The artist Nomoco uses overlapping and transparent colors blending together to create a beautiful and soft design, resembling a bird. Some watercolor elements of the campaign can still be seen in a few places, as in here on their website: http://www.specialk.com/Promotions/WWYG#
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Bear by Alvaro Tapia Hidalgo
This is an art print on Society6 by a graphic designer and illustrator based in Granada. It combines minimal geometric shapes and some type on top of a few splotches of organic watercolors. The watercolors are vibrant and messy and start to run into each other creating an interesting look. The artist’s pairing of watercolor is unexpected here and balances out the emotion of fear that the bear’s face imposes on the viewer.
How to use watercolors in your designs
One important thing to remember when creating watercolor inspired designs is balance. Watercolor designs seem to be most effective when used with the mindset ‘less is more.’ Traditionally, watercolors have been intended to be soft, subdued, and give a calming feel to a design. However, if you want to try loud & crazy, vibrant watercolors, go for it! Be creative, see what new spin you can put on this classic technique. Often times, they are a great background to display text and other images on. As I showed in some of the examples above, simply placing a watercolor texture in the background of your website will change the feel of it. But it’s always good to integrate it into other areas so it feels cohesive. In other instances, a big colorful watercolor might be the main focus of a design. This is shown in the ‘Bear’ print. You might become really inspired by watercolors and want to create a design based solely on that.
Techniques to create watercolor designs
Brushes
There are many ways that you could go about creating your own watercolor designs. One way would be to create or download watercolor brushes for Photoshop. Brushes take a little more time and have a similar trial and error process as when using real watercolor. You can set the brush to a lower opacity and paint just as you normally would with a brush. This technique will be even more effective if you use a background that looks like watercolor textured paper or a stained paper. Here is an example of a stationery design I created myself using a stained background and watercolor brushes.
Textures
Another approach you could take would be to use photos of watercolor textures. You can use these in a variety of ways.
Simply take a colorful watercolor splotch and use it as the background for your design. Experiment with layering different textures on top of each other and change the layer states to things like ‘Multiply’, ‘Darker Color’ and ‘Lighten’ to come up with different results.
You can also change the blending modes on a texture while it’s on top of a picture. This will give your photo an interesting watercolor effect on top. Try adjusting the opacity to make it even more subtle.
You can change the intensity of the color by saturating it, or if you don’t like the color scheme it’s in, change the hue in the hue/saturation panel.
To fill a shape with the texture, make the shape on the layer of the texture using the pen or marquee tool. Once you have the shape you want selected, press CTRL + SHIFT + I to select the inverse selection, & delete it! (com + shift + i on a mac)
One interesting effect to make the watercolor more intense is to place the texture layer over a black background layer. Set the watercolor to ‘Linear Light’ or ‘Hard Light’ and it instantly appears more vibrant.
Create your own textures
If you want to get really ‘hands on’ with this technique and use something that isn’t out there, you could try creating your own textures. Watercolor designs are different every time, so you will come up with something all your own.
Here are some tips on how to do it:
The main thing is if you’re creating a design, have an idea of what kind of watercolor texture will suit it best. Look around the internet for inspiration and find something similar to the kind of texture you want. This will save you time rather than you having to painting a bunch of watercolors and then trying to fit one of those into your designs.
Get some watercolor paper – the thicker the better so it doesn’t warp as much. More textured paper will help your watercolor look more authentic.
Get a variety of watercolor paints. The more colors you have, the less you will have to mix paints to create unique colors. Your textures could get boring if your designs are limited in color.
Have a few different brushes. A big fat one, a medium, and a small one are probably all you need. But you can really experiment with different techniques if you try different brushes, like a fan brush.
Start painting. Just get a feel of how the watercolors work, and how much water you want to use. Set aside a few test sheets so you can experiment.
If you really want that flowing or drippy watercolor look, first take your big brush, dip it in water and paint a big square swatch on the paper. Putting water down before you apply color will help it spread better. Then dip your smaller brush in water, load it with some paint, and apply it with some pressure onto part of the paper. The color should start to spread out, so you could let it work on its own and see what design you end up with, or you can keep adding paint to other sections. It’s especially interesting if you add a few different colors at once and see what happens when these colors bleed into each other.
Once you have some designs you like, you can scan them into the computer. Set the resolution to 300 dpi or higher (I set mine at 600) to get even bigger images. Here you can also play around with the ‘Histogram Adjustment’ or ‘Levels’ if your scanner allows it. If you lower the middle greys and the highlights, it should blow out some of the background texture of the paper to a bright white. This way it doesn’t include the texture of the paper around your design. You also still want the colors to be vibrant and not fade, so don’t lower it too much. If your scanner doesn’t allow you to do this, you can always do it in Photoshop after you scan them.
Crop the design so any extra paper around the border is gone and you’re pretty much done! You can start using your textures the way I described above.
While creating your own watercolor textures could be a fun break from working on the computer, not everyone has time to take a whole day and paint. Coming up with the right design, scanning it in and editing can take some time, so we want to let you know that we’ve already created some awesome textures for you. They are available here for purchase and download…making your life easier!
Happy watercoloring!
Watercolor Design Trends: Where We’ve Seen Them & How to Use Them is a post from: GoMediaZine
Go Media is a creative agency based in Cleveland, Ohio. Besides the GoMediaZine, we also work for clients and sell stock artwork and design files on the Arsenal.
Weapons of Mass Creation Fest 3 – Ask A Pro
16/5/2012 external link
Ask A Pro at the 2012 WMC Fest
This year’s WMC Fest will feature an “Ask A Pro” table where students, young designers and freelancers can have their design industry questions answered. The table will feature a number of local creative leaders that have years of experience and insights to share with you. So, bring your portfolios, bring your questions and most importantly – bring your passion!
What: Ask A Pro: Portfolio Review and Industry Insights
Where: Saigon Plaza, 5400 Detroit Ave., Cleveland, Ohio 44102
When: Saturday and Sunday June 9th & 10th
Time: Noon – 2pm. *Only 2 hours each day!*
Subjects covered: Portfolio Reviews, Design Tips, Illustration Instruction, Tips for Getting Hired, Legal/Accounting questions, Freelancer Business Questions, Layout tips, Art Direction,
The Pros
William A. Beachy, President of Go Media Inc.
William is a lifelong illustrator, professionally trained graphic designer and serial entrepreneur. William earned a Bachelor’s of Science in Industrial Design from the Ohio State University. Upon graduation he started Graphic Odysseys, an illustration studio. After two years, he took a job with Cleveland Coin, where he worked as lead designer, webmaster and assistant to the marketing director. In 2000 William re-launched his company with a focus on design services. In 2002 Graphic Odysseys merged with Next Level Multimedia to become Go Media. Over the last 10 years, as president, William has grown Go Media to 13 employees and purchased a warehouse office in Cleveland’s historic Ohio City neighborhood. Their web properties include a successful design blog, a project management system, a design mock-up application and a store of digital products which boasts over 75,000 customers. Go Media’s design clients include American Greetings, Adobe, Progressive, Jim Beam and Ubisoft.
Bill’s areas of expertise: Illustration, Branding, Adobe Illustrator, Print Design, UI/UX Design, Ergonomics, Web Design, Business Strategy, Business Management, Entrepreneurship, New Business Development, Brand Strategy, Social Media Marketing.
Connie Ozan,
Connie is the founder & creative director of Twist Creative Inc.
Todd Saperstein
Todd is the Graphic Design Department Chair, Digital Media Department Chair Virginia Marti College of Art and Design.
[He] is a graduate of the Cleveland Institute of Art with a Bachelor of Fine Arts Degree in Illustration. He recently completed his Master of Arts Degree at Full Sail University in the Education Media Design and Technology program, which focused on new media and technology for use in education and business communication. He specialized in virtual learning environments and social networks, both personal and professional.
Charity D’amato
A graduate of Syracuse University with a BA in Communication Design and Art Education, Charity is the founder of Chartreuse and works alongside each and every client to ensure the best experience and design outcome. “I really adore the fact that I get to come to work everyday and be creative.” If she had to pick her favorite typeface is would be Mrs. Eaves and the more glitter in a project the better. Charity is a Cleveland Bridge Builders graduate as well as the 2010 Inside Business Athena Young Professional Award Winner.
Weapons of Mass Creation Fest 3 – Ask A Pro is a post from: GoMediaZine
Go Media is a creative agency based in Cleveland, Ohio. Besides the GoMediaZine, we also work for clients and sell stock artwork and design files on the Arsenal.
The music of Weapons of Mass Creation Fest 3
14/5/2012 external link
Weapons of Mass Creation Fest: J-25
Ladies and gentlemen, Weapons of Mass Creation Fest 3 is less than a month away! This means that the frequency of Fest-related content published here will slowly but surely increase in the next couple weeks. We’ll be introducing the speakers, designers and bands that will be part of this exciting adventure.
Music, music, and more music!
Today, we want to share with you a solid preview of the bands you’ll be able to hear this year. Like last year, Jeff contacted the bands that will be playing to put together a sampler album. It’s available to download for free on Bandcamp! How cool is that? There are 23 tracks of awesome music on this release, ready to punch your bad mood in face and to get you pumped through your next all-nighter on that personal project of yours.
But if you don’t want to download the music, you can also stream it straight from Bandcamp (or here). And if you’re still not happy, we also asked the good peeps at Designers.MX to host a smaller version of the sampler.
We hope you’ll enjoy this fine sounding compilation, and hope to see you all around the stages at WMC Fest!
The music of Weapons of Mass Creation Fest 3 is a post from: GoMediaZine
Go Media is a creative agency based in Cleveland, Ohio. Besides the GoMediaZine, we also work for clients and sell stock artwork and design files on the Arsenal.
Textile Republic interview
11/5/2012 external link
We recently had a chance to talk with one of our clients, Textile Republic, about their business and their experience with web design. We thought you might like to read their responses…
Tell us about the history of Textile Republic and how it was started?
The concept came about from Kim’s merchandise development experience. She kept running into a lack of unique and bold fabrics. Most lines had become stale and more corporate in style. Brian recommended a platform for inviting textile designers to join a community to connect the textile designers to the merchandise. The new printing technology took about two years to be developed. It now allows TR to create products on demand, and the client is able to customize the product with a unique pattern and make it their own.
At what point did you decide that good design could help TR?
Since we are a consumer facing business, and the business revolves around design, we needed a website that communicated our commitment to design. We also needed experts to help make the user process very friendly and easy to use. ‘Good design is everything’ – Kim Osborne Milstein.
How did you select your design firm?
We specifically researched design firms located in Cleveland. We randomly came across a website that we really liked and wondered who designed it – that’s how we found Go Media.
What has your experience been working with designers?
You either have it or you don’t. Designers who stay up with trends, understand what’s happening in the marketplace, those are the designers who impress us. A bad design process can be like banging your head against the wall. Good designers can bring new ideas to the table. Go Media is very good at getting up to speed and knowing what we want even when we’re not sure what we want. Understanding the concept, delivering a solution that fits our vision, that’s what makes the process a great one.
How has good design aided you in your business?
We’ve received a lot of great feedback about the website. If a customer has hesitation about purchasing from a start-up like ours, when they come onto our site they can tell immediately that this is a professional company and they like what TR is about. The site doesn’t deter potential customers. It’s the first impression online and we have to have a solid impact.
How did the design or development process shift your goals for TR?
The process didn’t shift our goals, but rather it helped focus our goals and vision.
What are the future plans for TR?
TR is always looking for emerging talent to build on the existing base of talented designers we partner with. We have some great products in the pipeline that we will be adding in the near future. Our goal is to keep a focus on the artists and give credit where credit is due. We’re exploring the idea of rolling out a retail location as well.
Textile Republic interview is a post from: GoMediaZine
Go Media is a creative agency based in Cleveland, Ohio. Besides the GoMediaZine, we also work for clients and sell stock artwork and design files on the Arsenal.
The old and new project
9/5/2012 external link
A little bit of background
What’s Old and New?
Old & New is a collaborative design project based on Biblical passages. The project was created and is curated by Jim LePage and Troy Deshano.
— From the Old and New about page
That’s the quickest way to present Old and New. If we read more in details, here’s what we found:
About
Old & New provides a platform for contemporary graphic artists to exhibit works themed on Biblical stories and passages. It also aims to introduce a new online audience to Biblical art, attempting to replace popular, yet sometimes low-quality, contemporary Biblical artwork with the kind of accessible and honorable work that has historically been associated with the Bible.
The website will be a curated collection of single designs by a variety of international illustrators, artists and designers. The collections will be released in an indefinite series of rounds. The goal of these rounds will be to bring new light to well known Biblical passages as well as introducing less familiar (or comfortable) content.
In the Beginning…
Back in early 2010, Jim LePage began a project called Word, where he created at least one design for every book of the Bible. During the project he connected with Troy Deshano, a designer in Michigan who had a similar interest in the Bible and design. An online bromance followed.
When the two met face to face for the first time at the Cleveland-based grassroots design conference WMC Fest, they quickly realized that they shared an idea for a collaborative design project based on the Bible. After a several months of emails, Old & New was born in late 2011.
The Old and New Project – Anne Ulku – God Creates Man for Woman
Why are we talking about it here?
Old and New is a particular project for us here. Not only does it feature some cool peeps that we know well (we talked about Jim’s Word series on this very blog), it’s also born thanks to Weapons of Mass Creation Fest, the design fest put together by Jeff and the Go Media team. Which is exactly what WMC Fest is all about.
The other cool thing is that they’re not making $$$ from the project, as the proceeds from the sales of the first round of prints go to blood:water mission.
Jim and Troy were pretty nice and took some time to answer in a rather lengthy fashion to our questions, giving us a bunch of insight about the project. Enjoy the interview!
The Old and New project – Lisa Romero – Judah & Tamar
The interview
GoMediaZine: Jim, Troy, could you introduce yourself to the Zine readers as they might not know you?
Jim: I’m an artist/designer currently in St. Paul, MN, but soon to be in Bellingham, WA. The people on the internets who recognize my name probably know me from my Word Bible design project (which I talk more about below).
Troy: After enduring a variety of difficult circumstances through my twenties (cancer, autism, layoffs), I started a blog called Strong Odors, a magazine-style site with original content, including original editorial illustration—something which didn’t really exist at that time—with the hope that sharing brutally honest stories from my own life (and psyche) might offer hope to anyone able to identify in some way. Suffering after all, is one of life’s greatest binding agents.
After a couple years trying to promote myself as an illustrator I found more people familiar with Strong Odors than “Troy DeShano,” so I scrapped any advertising & half the content and the site became more of a portfolio, creative outlet and brand.
The Old and New project – Cassie McDaniel – Jephthah’s Daughter
Can you give me some background on the Old & New project itself, what sparked it and how it works?
Jim: In January 2010 I began a personal design project called Word. During the 2 year project I created designs for each book of the Bible. At the time, I was really getting into some of the collaborative design projects that were happening, specifically Evan Stremke’s Momentus project and Dan Cassaro’s State Mottos Project. As I got into the final 6 months of Word, I decided that once the project was over, I wanted to start a collaborative design project based on passages in the Bible.
I knew Troy via Twitter and we’d emailed a few times, but I finally met him face to face at WMC Fest 2011. We quickly discovered that we shared a similar vision and after a couple months of emailing back and forth about it, Old & New was born.
As far as how it works, basically we connected with 22 awesome artists who were willing to contribute, Troy picked out all the passages and did original write ups for them. We had artists choose their top 5 and then we made the assignments. We post a new design every Monday, Wednesday and Friday, with a few other posts thrown in as well. We’re now nearing the end of our first round of 24 designs.
Troy: I actually have an undergrad degree in Bible/Theology, but hadn’t had much professional use for it (imagine that) in many years. My faith is pretty apparent in my blogging, but Strong Odors isn’t a “christian” blog. So I’m always looking for opportunities to exercise the theological part of my mind. Over the past several years I’ve read through the Jesus Storybook Bible a few times with my kids and absolutely love Jago’s fantastic illustrations. At one point a light bulb went off, and I got a vision to create a classic book of illustrated Bible stories—only written for adults rather than kids.
After meeting Jim at WMC Fest and hearing his idea for a collaborative project, I realized if I tried doing this book myself it would never happen. So after hemming and hawing and trying (secretly) to keep this idea “mine,” I finally recognized how much better the whole thing would be if Jim just did it anyway. So I told him to take it away, and he graciously offered to still include me to whichever extent I was willing to participate.
So that was the start of what’s turned out to be a fantastic partnership. I really enjoy working with Jim and our strengths complement each other so well it makes the project totally fun.
When Jim suggested that I do the writing for the project is when I really got excited about it. Rewriting these stories concisely enough for web readers has been an enormously fun challenge. Selecting just 24 passages across the entire Bible turned out to be an incredibly difficult process. I had at least three dozen options before I was halfway through Genesis! My goal was to choose passages that communicated the larger narrative of the bible somehow, while still including those weird, unfamiliar, uncomfortable tales that are fundamental to this project (but often ignored in sunday school).
In fact our commitment to Honest over Propriety is one of the core values that we took the time to write down and have really given shape to the project as a whole, including our decision to donate print proceeds to charity.
The Old and New project – Dan Christofferson – Elijah and the Prophets of Baal
Did you give any constraints to the roster of designers?
Troy: We both agreed that having a variety of voices from across all walks of faith was important to this project and to include some lesser known artists with those more popular. We also made a conscious effort to make sure that women designers were well represented.
With the guys we usually got a pretty quick “yes,” but many of the women we asked were too busy. We had to literally work twice as hard to get as many women involved in the project as men.
I mention in the introduction to Michael Cina’s interview how much thought we put into art constraints. I felt pretty strongly that we should limit the color palette the way Evan and Dan did with their projects, but eventually we both realized that trying to keep everything “similar” with a project of this (potential) magnitude would be a huge pain and entirely claustrophobic in the long run.
I’m glad we left it open because it’s really been awesome to see the contributors employ their own styles and artistic interpretations in a way impossible if only a few color options were available.
Jim: Like Troy mentioned, we wanted to get folks with a variety of faith perspectives. That was a really huge thing for me. The last thing I wanted was to have was a project where all the submissions were from church-going artists and designers. Don’t get me wrong, I’m sure that still would have been great. It’s just that, and maybe this is just me, there seems to be a common mindset that the Bible is only for churchy or religious people or, even worse, that those types of people somehow “own” the Bible. I didn’t want to perpetuate that mindset because it’s complete bullshit.
Anyone can dig the Bible. There are a ton of amazing stories and characters that the most hardcore atheist or agnostic can enjoy and appreciate without needing to pray a sinner’s prayer. Plus, artists and designers outside the religious/church system are going to be able to see these passages in a fresh, honest and unique way. And that is a perspective that folks within the religious/church system (like me) need, whether we realize it or not.
Sorry for the sermon. It’s something I’m passionate about :)
The Old and New project – Andrew Lyons – Gadite Warriors
Any pieces/contributor you’d like to highlight?
Troy: I’ve loved every single one! Seriously I was hyperventilating with joy the night of our deadline as all the submissions were delivered. I was personally super stoked when Dan Christofferson agreed to participate, and his illustration for Elijah vs. the Prophets of Baal totally exceeded my expectations!
Jim: Yeah, I’ve really loved them all too. Personally, I love the experience of being surprised by art. By that I mean that the artist handles the subject in a way which I never would have thought to myself OR in a way that I would never have expected based on what I know of them and their work. In that sense, the submissions by Scott Allen Hill, Anne Ulku and Jeff Gill really stick out to me from the ones that have been posted so far. But, like I said, all of them have been amazing.
The Old and New project – Lydia Nichols – Nehemiah Confronts God
Did this curation work nurture you as a designer? If yes, how?
Troy: One of the great lessons I took from WMC Fest last summer is the power of collaboration, and that is definitely being realized throughout this project. I’m convinced that if either of us had attempted it on his own Old & New never would have happened. We needed each other to get off the ground and we needed dozens of willing contributors to really build something worthy of its nature.
Jim: Yeah, initially I was pretty resistant to working with Troy on this. Nothing to do with him, but I knew that bringing anyone else in may complicate things and make the process longer. That is exactly what Troy did, but in a way that added a ton more depth to the project. There are so many things he’s added that I would never have been able to do and we ended up having very complementary skill sets. Plus, it’s just been fun to get to know Troy better. He’s an incredibly cool guy.
Troy: This has been a huge nurturing process for me, as I’m pretty self-absorbed and like to do my own things. Much of my frustration in my design work is around doing it all myself, so it’s been exciting to see the difference it makes when you surround yourself with other individuals each bringing something special to the project. I really need to do more of that!
Jim: I don’t know that I’d say the curation part has nurtured me as a designer. The growth area for me in all this is learning how to lead and curate a project that involves a lot of people and deadlines. I’ll be spending a few hours creating my design for the first round, but I’ve spent countless more hours scheduling, communicating, planning, strategizing, etc. As weird as it sounds, all of that work has been really fun. I like the process of creating a well-planned setting where art like this can happen and be seen.
The Old and New project – Michael Cina – John the Baptist Beheaded
What’s coming up next? Like, art wise and for the series itself? A store à la 50 and 50?
Jim: We’ve actually got a store up now. Every design is available as a print on Society6 on the same day it’s posted to our site. One of our core values on the project is “Reaching Out” and we want to use the project as a way to help others so proceeds from first round print sales will be donated to Blood:Water Mission to provide safe drinking water for the village of Lwala, Kenya.
There’s a lot of boring and bland Biblical art out there and I think that’s a shame. No matter what you think about the Bible, you’ve got to admit, it’s weird, violent, beautiful, offensive… anything but boring or bland. Visually, there is so much to draw from. Love, war, ancient symbolism, plus there’s the whole supernatural aspect with things like angels and demons. As a visual artist, what more could you want for inspiration? Long-term, my hope is that we can do multiple rounds of Old & New, where we involve a bunch of great artists who create a bunch of awesome Biblical design and raise a bunch of money for good causes.
Troy: We’ve got high hopes for the future of the project. One idea is to release designs indefinitely in a series of themed rounds—like a round of miracles, one of women’s stories, heroes’ mistakes, visions, etc. Excited about the endless possibilities of this!
Personally I am looking for an illustration agent right now so that I can really concentrate on more appropriate client work over the next year. I’m also putting a lot of focus into my artwork—I do limited edition giclee prints in handmade frames from recycled materials, and this summer I’ll be doing a series of paintings using the same methods as these frames. I’m planning a trip to Chicago and Grand Rapids to find some galleries to be a good home for my illustration prints and paintings.
Any other things you want to mention that I didn’t ask about?
Jim: Neither of us have ever curated a project like this before. Early on and all throughout the project, I’ve connected with people who had led collaborative design projects before and asked them for advice. I know people are busy so I didn’t really expect to hear back, but I ended up getting some great advice and encouragement from Evan Stremke (Momentus), Alex Greindling (Raygun52) and Eric Smith (Live Now). Evan and Eric even ended up as first round contributors (and Alex is on our list to get for a future round). I guess the lessons there are 1) it never hurts to ask and 2) people are usually awesome.
Troy: Another cool aspect to the project is the blog. We’re able to share interviews and processes from our contributors, which is super rad. It also has interesting behind-the-story information like period maps and even some greek/hebrew lessons. In addition to that we’re soliciting guest posts from established authors and experts in biblical fields.
A goodbye note?
Jim: I just want to recognize all the first round artists who have donated their time and their work. This project would not exist without them. Being invited to participate in very first round of a “collaborative Bible design project” is probably not the sexiest sounding thing in the world, so a big thanks to artists who took a chance on us and the project.
Another big thanks to folks who have been spreading the word about Old & New. If you like the project we appreciate any type of buzz or sharing we can get, like this Go Media interview (thanks Simon and Jeff!). In the end, we hope it leads to more awesome Biblical art and more money being raised for good causes.
You can keep up with us on Twitter, Facebook and by subscribing to the RSS feed.
Troy: Please buy prints! I visited Kenya last year and have seen the both the devastation of HIV/AIDS and the life that better access to water can bring. Rad prints for your walls = clean water for Africa. I can’t think of a better win-win than that!
Links recap
The project’s website: oldandnewproject.com
The project’s about page
The project’s blog
The project’s installments
The project contributors
The old and new project is a post from: GoMediaZine
Go Media is a creative agency based in Cleveland, Ohio. Besides the GoMediaZine, we also work for clients and sell stock artwork and design files on the Arsenal.
Go Media Flickr pool showcase… and it’s already April 2012!
2/5/2012 external link
April 2012? Already?
Yep, it’s already April 2012. And the end of the month with that. You probably noticed that we didn’t get a Flickr pool showcase in March. Which leads me to ask you, the readers, a few questions about the showcases.
Should we keep the showcases?
When I see the always positive response we get, I’m tempted to answer yes even before asking. But I’d rather check, you know.
Should we transform their format/frequency?
Basically, instead of posting a rather long post every month, should we post a smaller selection every two weeks? Kind of like a visual payroll bonus?
I want these showcases to bring something to you, not just be yet another collection of images. And now, without any further due…
The showcase
Go Media Flickr pool showcase… and it’s already April 2012! is a post from: GoMediaZine
Go Media is a creative agency based in Cleveland, Ohio. Besides the GoMediaZine, we also work for clients and sell stock artwork and design files on the Arsenal.
6 Essentials to Setting Up Your Illustrator Documents
30/4/2012 external link
A quick thanks to Josh Bunts who suggested this post on Go Media’s Facebook page. Technically, he asked for advice on “…document set up and color pallets.” I thought I should expand the post to speak generally about all things Illustrator pre-work.
1. When setting up your document specs, keep the end in mind
When creating a new Illustrator document, the very first thing you’ll be confronted by is the New Document (profile) window that asks you a bunch of questions. The important thing here is that you know what you’re designing for. Are you designing a web page or a poster? Is your design going to be viewed mostly online or in printed form? Once you know the primary way that your design will be used, here are my recommendations:
Name
Duh.
New Document Profile
Adobe has been kind enough to create document spec cheat sheets. Instead of making all the following decisions on your own, you can simply select a common-use profile. But none of these seem ideal to me, so I suggest you set this to “custom.”
Number of Art Boards
If you will need multiple art boards of the same size, go ahead and select how many you’ll need. A common example of this would be a multi-page brochure, or multi-page website design. If you’re planning on laying out anything over 12 pages you might seriously consider switching over to InDesign which is better suited for large documents. If you are setting up a document that will require multiple art boards of different sizes, I wouldn’t worry too much about this here either. You’ll need to set up those art boards once you’re in the document.
Spacing
If you have multiple art boards Adobe wants to know how much space to put between them. Personally, I use lots of space around my art boards to put design elements I’m working with. So, I like at least 300pts (if not more.)
Columns
This is NOT column guides on your art boards, this is simply how Adobe arranges the art boards on your work area. This adjusts automatically based on the number of art boards. I typically leave this alone.
Size
Obviously, this is the size of the art board. Here’s what you need to know. If you’re designing for print and require a bleed, you can either add the bleed dimensions directly to the art board or you can add a bleed dimension, and Illustrator will include the art in the bleed area when it exports. However, if you “Save For Web,” then it will not include that bleed artwork. As with the New Document Profile, Adobe has kindly provided you with a list of common art board sizes.
Width and Height
Obviously, if you’re creating a custom art board size, this is where you put it in.
Units
Before I type in my custom art board size, I like to establish what units I’ll be working in. It’s just much easier for me to think of print dimensions in terms of inches and web dimensions in terms of pixels.
Orientation
The orientation is established by the width and height you enter in. But if you decide to flip it, this is an easy way to swap those dimensions.
Bleed
This is where you’ll enter in how much bleed you’ll need. For most printers this will be .125” (inches) on all four sides. Obviously, if you’re designing for the web you won’t need a bleed.
There is a little double-arrow to open the “Advanced” area, which I recommend.
Color Mode
This is probably one of the most important settings you’ll need to establish for your document. For print you’ll want CMYK. For web you’ll want RGB. If you’re doing something like branding where the design (a logo) will be used on both print and web, I would start with RGB. Of course, if you’re building someone a brand you’re going to need to establish RGB, CMYK and Pantone spot-colors for their company, but that’s another lesson.
Raster Effects
This is the resolution at which Illustrator will render its effects – things like drop shadows. Although technically you shouldn’t really need anything over 72dpi for the web, I always set this to 300dpi. I am just never sure when I might want to use part of a design for print or decide to blow-up a part of the design.
Preview Mode
Most of the time you’ll want to be in the default Illustrator view, but if you’re designing for the web and want to have a more realistic view of how your design will look once rasterized, the Pixel Preview Mode can be useful. There is also an overprint preview mode which, quite frankly, I never use and have a very difficult time imagining a scenario where you might need it, so I’ll skip trying to explain that in this article.
Align New Objects to Pixel Grid
If you’re designing for the web checking this off will force your vectors to align to the pixel grid. This helps keep your vectors pixel-perfect when they rasterize. Though you’ll also notice your objects snapping into locations that are not necessarily where you’re putting them.
2. Set up and save your preferred Workspace
When you’re working in Illustrator there are tons of tool panels (known as Windows) all over your screen. You probably know that you can open, close and move your tool Windows around, but did you know you can also save the way you arrange them? This is critical to my work flow. I know which windows I use most frequently, so I’ve systematically arranged them in just the right order. When you have your work space set up just how you like it click Window/Workspace/Save Workspace.
Then name it something like “Beachy_Print_Workspace.” You may find, as I did, that you’ll want to set up slightly different workspaces depending on the type of project you’re working on. Here is my default workspace set-up.
One item to take note of in my set-up here is that I’ve set up my own color swatch palette and called it Beachy. This is very easy to do. To set up your own custom color swatch palette just edit the normal swatches window until you have all the colors you like then open the drop-down menu and click Save Swatch Library as ASE…
The next time you create a new Illustrator document you will need to open your custom swatch palette by clicking Window/Swatch Libraries/User Defined.
You may also notice my Layers Window, which brings me to my next essential point:
3. Set up and use Layers!
Layers are one of the most important tools for managing your illustrator documents. It took me many years to grow an appreciation for Layers. But just like a computer, the wheel and fire – once you learn how to use them, you won’t imagine living without them. Here is a typical layer stack that I will create while working on a project. Sometimes I’ll get even more specific by setting up layers with names like “Header Art,” “Navigation” or “Footer.” Basically, any design element that I might want to design as a distinct unit can be put on its own layer. Then, as I work, I’m constantly locking and unlocking the layers. This allows me to easily manipulate the elements on the layer I’m working on without disturbing the elements on the other layers. You should really get into the habit of building well organized layers that have clear titles. I promise over your lifetime you will save yourself a lot of aggravation by making this a habit now.
4. Create a template.
You’ll notice that the top layer of my document is labeled “Template.” I always start by designing a template and locking the layer. I actually created tons of templates in advance and now I just open the appropriate template before I start each project. My templates for print projects look something like this: Solid black line for the exterior full-bleed area, then .125” inside of that I make a solid red line for the trimmed art area and finally, .25” inside of that I make a dashed black line for the “live area.”
When I’m working on web designs I typically start with a 960 grid template. You can download one here: 960.gs I normally expand the art board from 1020px wide to 1920px. I do this because I design all my web pages for a monitor that supports 1920px width. Sure, most people will never see the entire width of my designs. But if someone happens to have a monster monitor, I want their viewing experience to be as beautiful as possible. Of course, I keep all the live content within the 960 grid.
5. Link your photos
This little piece of advice doesn’t take place during the set-up, but will occur each time you place an image into your Illustrator file. Any time you place an image into Illustrator, you have two options. You can either embed the image or you can link it. Here is the Place window that will pop up when you go to add an image:
If you don’t check off this “Link” box, then Illustrator assumes you want to embed your image. When you embed an image it means that the photo’s data becomes part of the Illustrator file. When you link your images Illustrator does not embed the photo data. Instead, it just refers back to the photo file that is saved on your hard drive. Here are the reasons I believe linking is the right way to go versus embedding. First, it will keep your illustrator file sizes down. Second, when a photo is linked you can edit the photo outside of Illustrator and it will automatically update the image in Illustrator. Lastly, but most importantly, embedded images are known to corrupt Illustrator files. I’ve lost many Illustrator files because it had difficulty managing my embedded images. The only down side to linked images is that if you move your images on your hard drive, you’ll need to re-link them when you open your Illustrator file. But re-linking files, in my opinion, is a small burden when you consider the advantages.
6. When saving, uncheck “Create PDF Compatible File”
One of the great advantages of Illustrator over raster based software like Photoshop is the ability to keep your file sizes very small. But for some reason Illustrator, by default, creates a PDF compatible file when you save it. This essentially bloats your file size to something similar to a raster file. While you may want to use this option when saving the final file that you give your client or send to a printer, you don’t need it for day-to-day saving. So long as you’re not done and don’t plan on trying to open the file in some alternative software, uncheck the Create PDF Compatible File option when saving.
So, that’s it – short and sweet. I hope these tips will help you when working in Adobe Illustrator. It’s certainly my favorite program and the more you use it, the more you’ll love it. I promise!
6 Essentials to Setting Up Your Illustrator Documents is a post from: GoMediaZine
Go Media is a creative agency based in Cleveland, Ohio. Besides the GoMediaZine, we also work for clients and sell stock artwork and design files on the Arsenal.
Interns Wanted
16/4/2012 external link
Hello out there!
We here at Go Media are searching for interns both for summer and fall of 2012. The position is for 40 hours per week and you must receive school credit in order to be eligible. We are looking for designers experienced in branding, print and web design. Additionally, we are also looking for front end developer interns as well. Our internships are unpaid and require that the student will receive school credit, but you will gain real world design experience and will work on cool projects to beef up your work experience. If you are interested in working in a fun environment with awesome people then apply today!
Please send the following to jobs@gomedia.us:
- Cover Letter
- Resume
- Link to your online portfolio
Interns Wanted is a post from: GoMediaZine
Go Media is a creative agency based in Cleveland, Ohio. Besides the GoMediaZine, we also work for clients and sell stock artwork and design files on the Arsenal.
What’s Go Media Been Up To?
2/4/2012 external link
We have been working like mad men/women over the past month and we have made some amazing progress towards our goals for the year. WMC Fest 2012 is just around the corner so keep a lookout for the new site which will be launching in no time at all. The Go Media Arsenal team is busy debuting new products and working on ideas for future releases.
On a sad note, the amazing Adam Wagner will be leaving the Go Media family for an incredible opportunity in San Francisco. Adam will be sorely missed and things will not be the same without him. Arsenal followers, have no fear, because the superwoman, Liz Hunt is now at the helm and she has been an inspiring new leader!
To celebrate Adam’s tenure with Go Media, we had a bowling party at the Corner Alley Bowling Alley in downtown Cleveland. Check out the pictures below to see what it was like:
Below is more of “what we have been up to” here at Go Media:
Jeff Finley
Wrapping up the WMC Fest 2012 website
Creating sponsorship packages for WMC Fest 2012
Started working on the WMC Fest mobile app
Did an interview with IGotWeight.com
Sent out invites to our WMC Fest Benefit show April 14th
Designed the shirt for Columbus Creative design conference 2012
Made lots of headway on MockupEverything app
Weapons of Mass Creation Fest 2011 from Weapons of Mass Creation on Vimeo.
Bill Beachy
Worked on redesigning the Go Media proposal template
Continuing to write and work on my book
Completed staff reviews
Dreamed up a marketing plan for a clothing store
Worked on a facebook campaign for a client
Finalizing my resume for a Yale course I will be taking this summer
Working on the legal guide that will be going in the Freelance Survival Kit (set to be released in April)
Interviewed front-end developers for an open position we have at Go Media
Wrote blog post on my video tutorial AI 103
AI 103 Video Tutorial Overview from Go Media on Vimeo.
Liz Hunt
Helping Jeff prep the new Weapons of Mass Creation website (which is coming soon). Get pumped, because it’s going to be another great event this year.
While Adam Wagner bowed out, I bowed in to my new role as Digital Product Manager for the Arsenal. I’ve got some tremendous shoes to fill, so thanks for your patience and for sticking around :)
Gearing up for the release of MockupEverything.com, A lightweight app to make photorealistic mockups on real objects. Hold on to your hats — and shirts, and books, and album covers — because this is pretty neat.
Released 3 new Arsenal products, AI 103 Video Tutorial, Vintage Letterpress Ink Texture Pack and Vintage Poster Borders Texture Pack
Vintage Border effects in Photoshop using Layer Masks from Go Media on Vimeo.
Dave Romsey
Working on the WMC Fest 2012 website
Installed our new phone systems
Worked on plug-ins for client projects as well as CMS
Chris Comella
Worked on logo design for a client
Created a hoodie design for a client’s staff
Shot more videos for the On The Map (OTM) Series
On The Map – trailer from Go Media on Vimeo.
Adam Wagner
Cleaned out desk (This makes us at Go Media sad)
Continued to work on mockup templates
Cleared out my inboxes
Converted Proof Lab help videos
Wrote article for the GoMediaZine
Proof Lab – Setting up your Account from Go Media on Vimeo.
Adam Law
Created identity and t-shirts for an athletic company
Promotional materials for a housing development company
Designed a poster for WMC Fest 2012
Worked on a GoMediaZine post
Elaine Stephenson (our intern)
I helped with a t-shirt photo shoot for a client, edited the photos and created templates from them for an online app.
Helped with client projects such as business cards and outdoor banners.
Continuing to create product templates for the new MockupEverything.com.
I’m working on the redesign of my portfolio site using responsive web design principles, with the help of Liz Hunt.
Helped create graphics to advertise new products on the Arsenal.
Marissa Mele
Worked on video submission of Creative Mornings, along with the amazing videographer, Liz Hunt
Updated the Go Media and Arsenal Facebook pages as well as the Go Media Twitter page
Assisted in the launch of 3 new Arsenal products, AI 103 Video Tutorial, Vintage Letterpress Ink Texture Pack and Vintage Poster Borders Texture Pack
Updated to-do’s and timelines for Arsenal product releases
Sent out a mass mailing of Go Guides to past and potential clients
Worked on finalizing the Freelance Survival Kit for release in April
Migrated all Arsenal products to the Amazon CDN to help with our international downloaders
Took pictures of a spread that Go Media was featured in called the “Book of Creation”
Heather Mariano
I was able to supply some photo tips to an apparel template shoot that we were working on early in March. We played around with some lighting and worked together to finalize the best images for the project
I’ve been working on some proposals for our print design and web services
I have also been creating and managing a project timeline for another exciting project with Findaway World
Worked on the monthly report template with Bill Beachy
On a more personal note, I snuck away to Italy for 10 days this month. My husband and I wandered all over Rome, Siena and Florence with a small trip to a winery in Chianti and a day in London on the way home
Wilson Revehl
Putting the final touches on Mockup Everything
Testing the Flash application and integrating the payment gateway for upgrading and downgrading account types. It should be launching very soon!
Kim Finley
Reconciled the bank account
Ran Payroll
Ordered checks for the WMC Fest account
Proofreading blog posts
Arsenal customer service
Lunch meeting with Jeff and Bill
Scheduled a water meter inspection with the division of water
What’s Go Media Been Up To? is a post from: GoMediaZine
Go Media is a creative agency based in Cleveland, Ohio. Besides the GoMediaZine, we also work for clients and sell stock artwork and design files on the Arsenal.




