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AS3 FVorbis Flash Ogg Vorbis Player
28/11/2008 | external link
This project is stacked with cool, but is also useful, an ogg/vorbis player in flash/as3.  Arek Korbik at barelyfocused implemented a port for a pure Ogg/Vorbis audio library called FVorbis.  Check out the demo (need flash player 10). Groovy. The name is: FVorbis. Which stands for more or less ?Ogg and Vorbis in Flash?. That?s right, [...]
Flash 10 Security Changes Good and Bad, Mostly Good (Full Screen Input, RTMFP, Clipboard, Local Save and Load)
28/11/2008 | external link
Flash 10 security changes requiring user interaction are pretty breaking but they are for good reason.  Still though, the user could be inundated with prompts much like UAC on Vista. But, it is necessary otherwise security holes can be troublesome with the flash player and the “sandbox” of the web.  Much like Java signing, Active-X [...]
AS3 Flash, Flex and Unity3D Browser Communication and Scripting with Javascript
28/11/2008 | external link
I am working with lots of content now that is flash and unity3d in game development for the web, and occasionally systems built in flash, javascript or other have to communicate with Unity3D and vice versa.  You can do this from the server side (WWW/WWWForm class or sockets) OR you can also communicate client side [...]
AS3 Augmented Reality in Flash and Papervision 3D and FLARToolKit
28/11/2008 | external link
Augmented reality is a very cool technology.  It is the star wars holograms that we always want, it is playing a game that maps out the physical world mixed with virtual assets, it is straight up cool. The FLARToolKit is doing some of this cool in Flash.  This little toolkit is pretty sweet mapping points and [...]
AS3 YouTube Chromeless Player in Flash/Flex
28/11/2008 | external link
The YouTube Chromeless Player works with AS3/ActionScript 3. The demo shows great examples of the player with just the window canvas (chromeless) from both javascript and inside of flash. The project is hosted on Google Code [youtubechromelesswrapper-as3] Looks like they maybe had a contribution for this, so do it where you can. This is something we’ve been wanting to [...]
Flash Player 10 Officially Released
28/11/2008 | external link
Mike Chambers posted that Flash Player 10 is officially live. This completes your 1-2 punch of RIA/game platform releases of Silverlight and Flash this week. We have just released the shipping version of Flash Player 10 (Mac, Windows and Linux). You can find more information on all of the new features on the Flash Player [...]
Silverlight 2 Released
28/11/2008 | external link
Silverlight 2 has been released. This is the real silverlight release.  The release last year 1.0 was just a javascript release and only had one object, the downloader, not even a text input.  But now there are real tools like rich ui controls, services support (REST), DLR (C#, Linq, ironpython/ruby) and Sockets which are much [...]
as3isolib Actionscript 3 Isometric Library for Flash/Flex
28/11/2008 | external link
as3isolib is a great isometric library for actionscript 3 by Justin Opitz.  This is a lower level isometric library that could be used in building your own isometric gaming engine or learning more about the popular isometric view in games or other flash content. From building basic blocks… To constructing sprites and objects with individual iso objects [...]
Google Now in the Casual Game Ads Market
28/11/2008 | external link
Google has entered the flash gaming ads market.  Right now that is pretty much owned by MochiAds for flash game devleopers at least pre-game ads anyways.  Advertising can be annoying but MochiAds has pulled it off where the ads are usually advertising other games or interesting things and it monetizes game development for Flash, Unity3D, [...]
haXe 2.01 Now with Flash 10 Support
28/11/2008 | external link
Nicolas Cannasse has released haXe 2.01 that now has flash 10 support with a simple switch including the new Vector class. Another very good news is that haXe has now complete support for Flash 10. You only have to use -swf-version 10 as commandline parameter to be able to access the new Flash10 APIs (don’t forget to [...]